The Charm Team

Think you know Charm? Think again.

  • Andrey Nering

    🇧🇷  Software Development

    If open source is a video game, then Andrey is Red Dead Redemption. Andrey delivers justice across the entire Charm stack, and his code is the law. When he’s not doing Charm stuff, Andrey is maintaining Task and probably…playing Red Dead Redemption.

  • Ayman Bagabas

    🇸🇦  Software Development and DevOps

    When we first met Ayman he was writing a Linux driver for his Huawei laptop. When he’s not designing and maintaining the entirety of the Charm infrastructure he’s going deep on Charm software making the formerly impossible possible. His personal style is unmatched in the industry.

  • Bashbunni

    🇨🇦  Developer Relations

    Bashbunni is an accomplished software developer with a bulletproof resolve. Bash bridges the gap between Charm software, the Charm community, and cool cats in the local vicinity. She is the guiding light for developers looking to git gud on the command line.

  • Carlos Becker

    🇧🇷  Software Development

    Carlos can almost certainly bench press you and your entire family. At Charm he develops complex systems that do things we formerly only dreamed of. He also maintains GoReleaser which we totally rely on for getting basically anything done.

  • Christian Rocha

    🇺🇸  Founder and CEO

    Christian likes Charm in everything but his food, but that’s only because Charm hasn’t entered the food and beverage industry yet. He has interdisciplinary design and engineering backgrounds and enjoys silence, bitter melon, and applicative functors.

  • Emily Monen

    🇺🇸  Operations

    Emily is the kind of person who can roll up on her bike, crush a multidimensional financial model, slam dunk payroll, grab some ice cream, and roll out hot. If you’re wondering who runs the show at Charm, Emily runs the show at Charm.

    • Justin Harder

      🇺🇸  Design and Art Direction

      Justin’s been breaking hearts, melting pixels, and winning awards for over two decades in a career spanning graphics, CG, and live action. Justin makes something every day, and makes every day something.

    • Rapha Amorim

      🇸🇪  Software Development

      “Why did you build Rio Terminal?” we asked Rapha. “Because I couldn’t find a terminal that felt like a video game,” he said. That’s when we knew it was our destiny to work together. An open source tour de force, Rapha crushes GPUs and JRPGs alike.

    Let’s chat!

    Have a question about a command line thing you’re building? Got an idea for a new feature? Just wanna hang out? You’re always welcome in the Charm Discord.